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int | num_count |
| | stores number of times post solve is called
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double | sum_normal_impulses [2] |
| | sum of impulses for averaging later
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double | sum_tangential_impulses [2] |
| | sum of impulses for averaging later
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b2Vec2 | points [2] |
| | Box2D collision points, max of 2 from Box2D.
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b2Vec2 | normal |
| | normal of collision points, all points have same normal
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int | normal_sign |
| | for flipping direction of normal when necessary
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Body * | body_A |
| | the body of the model involved in the collision
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Body * | body_B |
| | the other body involved in the collision
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Entity * | entity_B |
| |
| flatland_plugins::Bumper::ContactState::ContactState |
( |
| ) |
|
the entity the other body belongs to
initializes counters and sums
The documentation for this struct was generated from the following files:
- flatland_plugins/include/flatland_plugins/bumper.h
- flatland_plugins/src/bumper.cpp